Bethany Barclay is fighting to outwit the Wilderness, an ancient and powerful cabal bent on destroying Christianity.
Its members murdered her best friend, framed her for acts of terrorism, and captured the brilliant teen hacker she vowed to protect. To ransom the girl, Bethany must find the Pilate Stone—a mysterious first-century artifact that might not even exist.
But she’s not the only one looking for the stone. In an international landscape of double agents, Bethany finds it impossible to tell friend from foe. The Garden, a secret group of powerful intellectuals sworn to save the Church and help Bethany, is collapsing under the rising power of the Wilderness. And an ocean separates her from her only proven ally—the lone wolf Ray Fuentes, who has battles of his own to fight.
A sparse trail of breadcrumbs takes Bethany across Europe into a labyrinth of academics, art historians, and followers of a reclusive monastic order. As her quest transforms into an ever more complex and dangerous game, unlikely actors in the drama emerge. Some are ruthlessly devoted to preserving a world where faith is possible. Others aim to brutally, and finally, undermine belief.
Including her own.